Nine Sols - (Nintendo Switch) - Framerate & Gameplay

Nine Sols - (Nintendo Switch) - Framerate & Gameplay

Pixelacos Gameplays

5 дней назад

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@bigwayne1111
@bigwayne1111 - 26.11.2024 13:55

so no fluid 60 fps. but it would be more helpful to record mid/end game sequences

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@jsostick
@jsostick - 26.11.2024 15:47

Hopefully we get a patch cause this game should be a locked 60 just like hollow knight and ori and the blind forest

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@KeiBrightwing
@KeiBrightwing - 26.11.2024 16:56

Yeah, it's a pass for now with those jerky framerates.

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@maestrojo
@maestrojo - 26.11.2024 18:40

Maybe its because I'm not framerate snob, but I'm not understanding the comments below me. It looks perfectly fine to me.

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@Sab-Cat
@Sab-Cat - 26.11.2024 19:16

I don't think it went below like 48fps during movement/fighting, ya? I saw it soon lower when selecting a thing that opens a menu, but.. this seems fine to me.

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@Callmethedrink7
@Callmethedrink7 - 26.11.2024 21:12

It’s like 45-50 frame rates for a 2d game lmaoo that’s so bad

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@vladi3862
@vladi3862 - 26.11.2024 23:48

is there imput delay?

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@perrub
@perrub - 27.11.2024 00:05

It looks like during gameplay it’s very close to 60. Just drops for menus and stuff. Not that bad

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@Smabverse
@Smabverse - 27.11.2024 00:34

I'm so happy with this 🤩

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@yalltuberocks
@yalltuberocks - 01.12.2024 04:36

Just mod the switch and up all the clock speeds. Should hit 60 all the time.

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