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What was Miyazaki smoking when he came up with the idea of hearing and seeing a child get brutally smashed into the ground
ОтветитьHonestly i wish some of this stuff would have made it into the game.
Would have made the game so much darker
Why was the game originally going to use dead babies as a recurring motif? how much crack did Miyazaki smoke?
ОтветитьOh we're gonna see those slugs again for suuure, they look more like a Godwyn monster than an Abyss/Deep monster, it'd work so well sense they're hyping up an Eclipse all over again
ОтветитьOh fuck. The boss staying after being defeated feels so much more natural and satisfying.
ОтветитьLol I love that the 3d model viewer is in a parking garage.
ОтветитьI think Miyazaki had just finished lost children during ds3's pre production
ОтветитьI'm sorry but the baby making squish noises at each step made me fucking giggle lol it was super shocking until that
ОтветитьI know I'm a bit late to the party but the unused music sounds like it has Latin lyrics and I can't help wondering what the lyrics translate to and what insight they might provide
ОтветитьThe Hollow Filled Slugs look like the Cramped Caskets from Bloodborne. Also I'm Ocelotte is invisible in the final product, because seeing him get crushed while making noises is disturbing.😨😰
ОтветитьWe need mods to restore these features
Ответитьwell early plan is to kill the darklord meanwhile what we got is killing the lord of cinder
ОтветитьWish they kept the slugs and the sky serpents tbh.
ОтветитьI wish there was a npc u can summon for him and instead of removing the baby maybe before he smashed the baby a cutscene happens where the npc gets and saves the baby
ОтветитьSo the slug is just the corpse box from Bloodborne
Ответитьto be honest not to many unused material for such a bit game
ОтветитьThe Mound Of Hollows is a really cool enemy in my opinion and looks like it would fit more in Resident Evil, I wish it was never cut
ОтветитьHow did you managaed to get access to cut content? Can I do the same? Is it gonna work the same on ds1 and 2?
ОтветитьHonestly I'd much prefer of the bosses defeated bodies remained there, I wanna study my kill after all that effort
ОтветитьI just love you
ОтветитьI dont know anything about DS3, so at first i was like how cute, he's carrying around his baby boy while he fights.
Then he fucking slammed that shit into the ground LMFAO, i guess makes sense why they uh, removed that.
the ocelot baby thing is pretty neat imo
Ответитьlol the baby going "ouch, step, ouch, step, ouch, step". Miyazaki you monster :P
ОтветитьThe corpse pile slugs remind me intensely of the skeleton masses from bloodborne
ОтветитьOk I can definitely understand why they cut Ocelotte. I think that was a bit too fucked up.
ОтветитьMay be, flying creaturs is the evolved kinsmans ot Kaathe and Frampt?
ОтветитьOh boy, that model for the baby post-smash 🤣 that's rough
ОтветитьWeird that only baby related stuff was mainly removed, guess From was a bit scared that they wouldn't get approved in a lot of platforms.
Like Sony wouldn't let dead babies in their platform I guess
You know watching the cut content for the game series as a whole its always crazy just how radically different the alpha builds of the games can be compared to the final products. I still remember when I first saw the alpha footage and screenshots for the Dark Souls 3 and just how many ideas were either retooled or cut entirely, even something like having all the gear the player currently has equipped being shown on the player model even if its not currently in use like having a shield on your back with a sheathed longsword on your hip while two handing a greatsword.
ОтветитьDark Souls is supposed to be tragic, people act like a smashed baby is the worst thing that happened in the lore. lol
ОтветитьAlso wtf exactly was Miyazaki doing with this alpha?
Did he recently lose a child or something because holy shit why does every enemy proceed to have dead babies attached to it?
I like the fact that "Full Armor Beast" has music playing that is similar to the Dancer's theme in motif.
Really hones in on their connection as more than merely comrades, but it definitely doesn't fit the theme of the character itself so...
"Shocking details"
Me: Aw, I want to kill the abnormal baby!
Bloodborne
ОтветитьYeah I don't think people would take it to kindly that this dragon slammed a baby to the floor
ОтветитьI’d the baby real or is he just mad… in the finish game…
ОтветитьOceiros not fading away after the fight might indicate a possibility of a extra phase, just like we see with Freide
ОтветитьAyo what mods did you use? (Visuals I think)
ОтветитьHow did I miss this video
ОтветитьI would have to assume that removing Ocelotte from being visible was a decision from Bamco. Understandably, they probably expected backlash from it, as well as a hard time from the ESRB/CERO/PEGI.
ОтветитьSo miyazaki has a fetish for feet, baby torture and poision bodies of water😂
ОтветитьOceiros: crushes his baby
Also oceiros: "where have you gone ocelot?"
I can see why the dead children were taken out. Having dead children in game would be really bad press in many countries and not go over well, so I get why it was removed.
ОтветитьКлассно получилось. Мне понравилось
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