Комментарии:
How to "Fast Cartoon Design" with CC3 ?
Answer : Do it with ZBrush.
🤣🤣🤣
How to get the JAC brush for sculpting detail?
Ответитьmuito bom
Ответитьwhere can I find the textures eyes?
Ответитьis there a GoZ version for blender?
Ответитьso now after buying the bundle for almost 500 I have to get and learn zbrush too.. great
ОтветитьHow to learn this complex creations ??? There are 1000 of components in modeling panel.
ОтветитьWhen you import your normal map from Zbrush....and plug it in inside CC3..does it replace the existing 'bump' map that is already there? For example if I have a character in CC3 with bump map..which has all these micro details in it...and if I do some sculpt changes in zbrush and bake a normal map...when I bring it back to CC3..I wanna have its newly baked normals but also the bump map from CC3. Does CC3 add your custom normal map and overlay it on the bump map? Or should I be combining those two normal maps in Photoshop for example and then import that combined map in CC3?
I hope someone answers this
You did a great job at creating this character, but I wish you had used a free program like Blender to do it. Most of us don't have an extra $60 a month to throw away on Zbrush and Substance painter for a hobby.
ОтветитьI don't know if this is an issue, but seems like you don't need to triangulate the mesh before baking a normal map in this pipeline, would it be totally fine while being rendered in a game engine? I am just really confused by the whole triangulation topic.
ОтветитьDid you have to re sculp the eyelashes to match the eyes? I seen you move the eyes around but not the lashes.
ОтветитьJust to clarify, is this software called character creator 3?
Ответитьthank you for this,
ОтветитьThanks for another great video!
Is it possible to do a similar flow with Blender instead of ZBrush?
when for macos please!! i have been waiting so long
ОтветитьI don’t have z-brush but I wondering if it will still work with blender and so how can we move around still preserving the texture, UV and so on
ОтветитьThank You so Much! Best CC3 Tutorial
Ответитьdoes anyone know 2d alternative of this
ОтветитьLoving the new direction with these videos! Easy to understand and follow, and entertaining as well!
ОтветитьBest voice explanation. PLEASE Reallusion, kidnap this guy and remake all the study material haha, THANKS!
ОтветитьThanks for the lesson! 8D
I have a question: If I would want make eyelashes with fibermesh in zbrush, how I could remove eyelashes model in character creator?
I think you would be a great teacher
Ответитьthanks for your lesson!
ОтветитьDoes it matter if you use your own base mesh but match the characters proportions to a base mesh in CC?
Ответитьlove it
ОтветитьGood speaker, well done.
Ответитьwow within the first 20 seconds i realized this is the best tutorial reallusion has ever released
Whatever this guy does, make sure he has time to cover a lot of other topics to, cause this is what the community has been waiting for lol
Not all heroes wear capes, thank you for this
Very good
ОтветитьFinally. Now that is what I am talking about. A detailed version of Cartoon Character Creation in Character Creator and ZBrush. So appreciative of the series you have posted. I feel very much empowered to use the CC3 NOW!!!!!!!!!!!!!!
ОтветитьThanks this was helpful man!! now I can finally create my own characters in character creator
Ответитьno
ОтветитьMore detail on the ZBrush, cc3 and substance normal map differences would have been useful as in what you have to do to make them all work together as some use open gl and some direct x. These steps not mentioned
Ответитьfinally a good and in detail tutorial on how to create characters with all the steps
Ответитьbest tutorial ever
Ответитьgood job bro...how i can put my tatto on my body in iclone ?? tnx for help 🙏🙏🙏🙏
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