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From games that use single pixels to life like simulated nature. This is one of the greatest and most innovative times for technology and graphics. What a time to be alive.
ОтветитьWhat game is this? 😻💕
ОтветитьTechnology is so advanced these days. It is amazing what is possible
ОтветитьAw hell Nah my pc bout to blow up💀💀
Also Minecraft realistic shaders when🤨🤨
Okay someone needs to make a Carboniferous forest in UE 5.
ОтветитьThis is insane! thank you for sacrificing your PC for this video.
Ответитьskyrim music, ha... you can't replace it
ОтветитьWhere i can download this demo?
ОтветитьI was waiting for the dusk!
Amazing, the distribution of the trees and the terrain is perfect. The water sound in the background maybe a little off right? And sometimes too much wind in the poor ferns. But that's the only details that I can think of.
The diversity of trees (or the ilussion if they are repeated more than I think), the distribution of moss and ferns, the branches in the floor... It's absolutely amazing.
A full game looking like this with npc's and the rest of what you would need to make it a game would be a nightmare to run, $1600 just for the gpu or even more if the price of the 5090 is right, i'd take better mechanics over the look any day.
ОтветитьOh glorious Skyrim music! It is so beautiful... oh and the tech demo too! :D
Ответитьit looks very dense but unnatural due to the wind animations, they are synchronized, wavy and repeating instead of being chaotic like real life
Ответитьleaked footage of mgs3 remake lmao
ОтветитьThe next Witcher game will be 🔥🔥🔥🔥
ОтветитьThis will be Skyrim in 2014
Ответитьlooks cool, but there are still immersion-breaking issues- most obviously, the sun shadows flickering or seeming to appear and disappear when moving or zooming in.
ОтветитьThe engine is truly unreal...
Ответитьnew skyrim mods are crazy
ОтветитьLooks awesome, sounds are horrible, and it walks like a robot lol
ОтветитьElder Scrolls 6 or Kingdom Come Deliverance 3 need to look like this.
ОтветитьnIce
ОтветитьI hate to say this...but real people avoid WALKING IN WATER!!!!!! At all costs!! LOL....Why are they acting like the creek is the walking path? with the awful sound efects? geeze..looks good though...but come on already.
ОтветитьDude. Thanks so much for sharing this!
ОтветитьIncredible!
ОтветитьThats a good starrt! a lil improvements on the leaf rigging (they look quiet unnatural with the wind) and lowerign the low key saturation in the shadow areas and things will improve significant
Ответитьok but the question is... is this still minecraft ?
Ответитьyeah it looked really nice :) Any unity demos that you could upload :`) ?
Ответитьthis would be so cool in vr any chance you can do a render of it ?
ОтветитьMinecraft with that would be sick ❤️🔥
ОтветитьWhat packs did you use for this?
ОтветитьIt lacks the small stones and the mud, because even in nature there is trails made of animal routes.
Ответитьin 10 years all games going to look like that
ОтветитьМузыка как в Скайриме❤)
ОтветитьIt that Minecraft?
ОтветитьThe change in shadows looks like low fps. Normally, we do not notice how time passes; when we look at a sky, we see it as if it were constant. Then we see that it is evening and the shadow has traveled a long way. When time flows quickly, as in this case, that change distorts reality. I think that in such programs, if time is taken slower but in long steps, it will look more realistic. For example, new shadow formations can be observed with a smooth transition maybe every 3 minutes. or 5
Ответитьdid you make this?
ОтветитьIt's real impressive. Here's a few suggestions:
1. Adjust the PP2.0 wind parameters for the smaller ferns and such with a daughter material instance to reduce the strength. There's too much wind considering how dense the forest is.
2. This is an issue in all your demos: everything is too perfectly green. Introduce some color variations with more browns in the materials.
3. There needs to be more mud and small stones, especially around the water.
4. Some additional landscape features like rock outcroppings, dirt mounds, stumps, and a forest gravel road would add interest.
5. Sounds could really use an upgrade. You can use the new sound systems in UE 5.4 to create a huge variety of walking and brush sounds from only a few samples of audio. I'd add more natural sounds here and there too.
6. Collisions where appropriate.
Could be perfect for any future hunting simulator games (looking at you Avalanche studios)
Ответитьimagine if next elder scrolls be looking like this, omg
Ответитьthanks for the donload link, i try it with my RX 7700 XT
ОтветитьSkyrim background music... no nature asset video works without it.
Ответитьel movimiento del viento arruina todo, simplemente es mejor no colocárselo o usar un plugin que mejore el movimiento de las hojas con el viento.
ОтветитьNice! Are these assets in the Marketplace or Fab or something?
ОтветитьOmg😭 full realistic 8k
ОтветитьSkyrim's music is a cheat code. Makes everything better!
ОтветитьMinecraft looks incredible
ОтветитьThe current focus is on creating more realistic interactions with camera movements, using artificial intelligence to dynamically adapt to the player's perspective, and creating environments that feel more natural and less robotic when moving around in first person.
ОтветитьThx i will try in vr!
Ответитьeverything is nice but footsteps like you ar eintentionally slaps each step in the puddle.)))
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