I've been getting into Unreal's Dynamic Mesh library again recently. A bit late to the party maybe, but it's been fun. Originally I thought there would be way more possibilities to interop with PCG (since there is a plugin for it), but the two systems are pretty much separate at this point.
Тэги:
#Unreal_Engine_5 #Unreal #Epic #Procgen #Dynamic_Mesh #Geometry_Script