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Tbh, as much as I like crafting, it can just take too long. I’ve been working on converting all of the gems in dnd, into magic gems with individual enchantments with a socket system, that way I can award or sell players certain weapons with sockets on them, and they can either find or buy magic gems with enchants already on them. The players can swap out what they do and don’t want. However you have to spend a short or long rest to change out magic gems if you have excess.
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ОтветитьArtificer's All-Purpose Tool and a ritual version of Fabricate. Even better, a magic worktable that allows you to cast Fabricate as a ritual and includes the tool effects of the All- Purpose Tool. That will be worth whatever it costs, and every state and guild will have at least one. :P
What I'd want is a portable version as a folding pack-sized worktable. With Easy Attunement, too.
Is there anyway to do this for pf2e?
ОтветитьIt looks like I missed my chance on kickstarter.
Is there a way to purchase it if its finished?
Omg I found this video at the perfect time, I plan on doing a Monster Hunter based campaign that even includes homebrewed MH monsters I've made but I was struggling on how to work the carving/crafting system to make some of the custom weapons I've also made. This works perfectly, thank you so much.
ОтветитьI think all this rocks except the 1 minute essence rule. I'd put it at 10 days the same length of time a soul lasts for Raise Dead since you can't get everything you need for a special item in 1 minute unless you hunt that essence last and it doesn't always work like that.
ОтветитьThe immense lengths D&D players will go to in order to avoid just playing PF2E instead…
ОтветитьMy ranger is just now getting into potion/poison making so so I extremely appreciate this video and I hope my DM will let us use these rules
ОтветитьA cool interaction is Artificer and it’s infinite bird combo. Basically, you make a spellwrought tattoo of find familiar, use it to make a familiar(now no longer consumes infusion slot), then add a spellwrought tattoo to your familiar with find familiar. You either can make the command word a hoot, or find/make a draconian longsword(depends on dm). You continue the chain, marking each bird sequentially with a number. Finally, you command the first bird to command the second bird to obey your commands and command the third bird to obey your commands. Then you go to a small village and slaughter the residents, getting your birds to harvest the commoner’s flesh and the flesh of any livestock/pets.
ОтветитьSo, Damphyrs are the best enchanters around.
Just give them a tied up rat beforehand.
Xanathar's says that you need arcana OR a tool proficiency, and a schematic, and a magical item from a location with a high enough CR rating for the rarity you want to craft (legendary item 19+). The item you need doesn't have to be farmed directly from the monster. The monster could just be guarding the item or attracted to magic at the location in some way.
Here's a quest I had an idea for (some of it is more for flavor or to improve the quality of the item being crafted).
A Rune Knight (with the smith tools) goes searching for a fire giant smith and impresses him with his skill and gets extra training in smithing.
Uses this knowledge to craft better smithing tools and a forge based on giant knowledge.
The fire giant gifts him with a schematic for a sword or armor.
You travel to the site of an active dragon lair (or other relevant monster), kill the dragon, mine some ore that should be enchanted from being at a dragon's lair and grab a tooth or fang from the dragon (and maybe some blood).
Take an extended amount of time crafting the sword or armor and use the claw or tooth to engrave runes onto the item on a daily basis and quench the item in the blood of the dragon.
And (according to some of these crafting systems) at the end of this process, you have a plain item that you have to give to the spellcaster to enchant? How would the extra train and improved tools affect these systems?
According to the rules in Xanathar's, all of these steps could just be part of the crafting process, and you should have a magical item.
You don't understand, I need 10 people to help me remove this snail's essence
Ответитьhow will making dmg items work?
ОтветитьCan't wait for more content from Ryoko's Guide! Really looking forward to play testing in December.
Ответитьanother reason to pick giudance.
Ответитьi love how all this system can be facilitated by a single broken cantrip, you know what i'm talking about.
ОтветитьWould be nice if there were still campaigns where the party was allowed to spend some downtime instead of constantly being under a deadline to once again save the city, or the world. ❤
ОтветитьMeh. The creature harvested needs to be closely related to the item. I’ll do that on a case-by-case basis.
ОтветитьI think a lot of this was already obvious and implied...but also doesn't reward pure creativity as much when you put it in harsh rules this way...ehhh
ОтветитьCould you use a wish spell to enchant a deific item in a day?
ОтветитьThis system makes the Artificer class specific Arcane focus the All Purpose Tool even better than it already was, since you can literally turn it into any crafting tool and you become proficient with it so you always have someone with the proper tool and proficiency.
Not to mention at level 6 Artificers gain an ability which gives the expertise in any tool they are proficient in.
i like that its a int or dex CHECK (with prof, if proficient in propper skill), rather than a straight up skill check, (depending on gm in 2014 rogue, but at least in 2024 rogue, reliable talent only affect skills and not checks, otherwise a 2014 rogue could do both checks and still roll minimum 10+bonuses even with disadvantage, so potentially basicly getting a harvest total minimim 20+8/16(if expertize)+(assuming dex +5 and int +0)
so basicly a minimum of 33-41 xD
Do you need both books in order to get the most out of these crafting rules?
ОтветитьThe enchantment times get wild after rare.😢
Ответитьfor someone that reread the pdf more times than i can think ofand already imagining what my player will be able to make this was a really good lite guide it even made me want to buy heliana's guide to monster hunting
ОтветитьGood info but downloaded for that stupid intro clap.
ОтветитьI have a question regarding harvesting the body of a creature, and the degradation part : are the non-magical components (eyes, claws, flesh, etc..) still possible to collect even if the 1 minute time window passed ? It seems to me only magically-charged components like maybe blood, a dragon's breath sac, or even the essence, are concerned by that time limit, which makes sens as they are more valuable. But does anything prevents the PCS from harvesting theses, and then later on grab the non magical components?
ОтветитьI am sooo excited for ryokos guide!!!! This was fortuitous as I was working on a Japanese inspired campaign and then you and everyone working on the books have made this dm's life easier! Congrats on crushing your goals!!!
ОтветитьI love this because crafting in dnd sucks, buuuuuut do i want every game i run to become monster hunter? only one way to find out.
ОтветитьOne thing that confuses me when looking at the PDF and the difficulty of Enchanting; is the Consumable portion as it doesn't state anything else about it.
I am assuming that means it makes THAT MANY of the consumable item, like a potion for example? An uncommon makes 4 potions, an artifact makes 50,000? Otherwise I do not know what it is referencing into that portion.
This channel is somehow nostalgic to me? Maybe because of the music that plays in the background, it reminds me of playing smash bros melee and brawl with my big brother.
ОтветитьVery nice, just pledged.
Will there be an option for the players to purposefully make something cursed to give to some npc?
This is good, I like it. But I have a question.
I DM for my brother only. It's just me and him, with no prospect of more players. He's never played Monster Hunter, yet he's carving up monsters all over the place and lugging around their body parts without really knowing what to do with them. The most recent being 2 manticors. Meaning he's now got 4 wings stashed at his base. I think he wants to make a wingsuit.
Considering he's a solo player, should I still make him roll with disadvantage on the Assessing and Carving rolls?
Tweaking the rules from the PDF to fit my campaign right now! Well done!
Ответить200000 hrs?! What the F is the point. That is over 22 years to enchant (attuned) an item. This was better in previous editions
ОтветитьCongratulations you turned D&D into WoW
ОтветитьIf you get a chance, I think it would be cool to cover two build concepts:
1. A Sorcerer with one of the following feats: Artificer Initiate or Magic Initiate. Use those feats to gain access to spells the Sorcerer normally can’t, allowing for some whacky combos (e.g. being able to Transmute the druid’s Primal Savagery cantrip or Distant cast any cleric healing spell that is touch-based).
2. Take any caster (even the Paladin) and slap on the Metamagic Adept feat. Which metamagic options would you choose for the various classes?
Hahaha, yeah. I also find the original D&D crafting terrible. I mean, want to craft a strong item? Well, time to go hunt down some strong beast... oh, the one you previously took down isn't good enough. No, time for 3 months of weekly sessions to track and take down a beast... to craft an item that seems like a let down after all that effort.
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Interesting... they must harvest within a minute, but also takes 5 minutes to harvest. I'm guessing that is 'start harvesting within a minute'. This also forces them to decide if they harvest, or make sure the area is secure. Harvest the manticore, or waste the harvest while making sure no more from the pack are coming?
I like the crafting system. Failure just brings fun, rather than rendering the past several sessions a complete waste.
If I ran these rules, I'd probably make the 'need to harvest' time a couple hours... so they can move it if needed.
Seems a bit complicated, and could cause every fight to then also extend into a debate among players about what materials they want to prioritize. This could really inflate play time. For those who want something a bit lighter, Hamunds guide to harvesting on drive thru rpg is a bit simpler. Just a straight survivor check. The loot you get is based purely on how high you roll, with lower rolls getting simpler parts and higher rolls getting more valuable and complex parts, in addition to those simpler parts. There has to be a balance between ease of use and verisimilitude, and I think the one described here probably leans too hard to the complicated.
ОтветитьWoTC should hire you.
ОтветитьJust backed ryokos can't wait to let my players use this stuff and use some of it myself
ОтветитьThe symbols he used for crafting components were items from risk of rain 2
ОтветитьThought on enchanting plate armor with the spell blade ward, and setting up its activation on a reaction?
ОтветитьI'm super excited for the crafting rules in Ryoko's Guide. Can't wait to get the book in hand.
ОтветитьSo, morrowind is the way!
Ответитьwhat will the book cost after its release?
cant decide to buy it right now