HOW to SCRIPT in Roblox Bedwars!

HOW to SCRIPT in Roblox Bedwars!

DanielReportz

1 год назад

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Комментарии:

Jack
Jack - 15.10.2023 23:38

Hey can u make a part 2 of this vid?

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Biggegr Hu
Biggegr Hu - 15.10.2023 12:22

It won't work 😢

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Hi Bob
Hi Bob - 14.10.2023 23:18

for some reason it won't let me make a script. When I put in a script name and enter it disappears

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Avengers Raise
Avengers Raise - 06.10.2023 19:24

You have gained your self an New Subscriber!!😀

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Avengers Raise
Avengers Raise - 06.10.2023 19:24

Nice Video cause of you I can make a vid🥰

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Elisha Israel Vidal
Elisha Israel Vidal - 06.10.2023 06:28

Thanks So Much

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LunarVoid
LunarVoid - 01.10.2023 18:46

Time for kill aura, bed nuker, fly, and aimbot!

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Virtually435
Virtually435 - 01.10.2023 16:45

fr

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gui hua weng
gui hua weng - 27.09.2023 21:50

Events.EntityDeath(function(event)
if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end)

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clappinghotmomas
clappinghotmomas - 27.09.2023 18:39

where do i paste it

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NTDCore
NTDCore - 24.09.2023 11:41

now bedwars community is now scripter 💀💀💀

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Thebiggestsword_2
Thebiggestsword_2 - 23.09.2023 22:24

Events.EntityDeath(function(event)
if not event.finalKill then
return
end

if (event.killer == nil) then
return
end

if (event.killer:getPlayer() == nil) then
return
end

ForgeService.givePoints(event.killer:getPlayer(), 5)
end)

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aGoatEditz
aGoatEditz - 23.09.2023 09:48

Make a video on pvping on 20 ms, 40, 60 and 80. Hint: One gives kill aura

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Yo5AMStarAshton
Yo5AMStarAshton - 21.09.2023 02:58

Thx

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bryce gaming
bryce gaming - 21.09.2023 01:21

local lightIsGreen = false
-- Toggle from red to green and green to red
function swapLightColor()
local nextLightColorIsGreen = not lightIsGreen
local lightColor = "GREEN"
if not nextLightColorIsGreen then
lightColor = "RED"
end
MessageService.broadcast("Light changed: " .. lightColor .. "!")

-- Wait briefly before changing to "red"
if lightIsGreen then
task.wait(1)
end
-- Swap light color
lightIsGreen = nextLightColorIsGreen
end

function getLightWaitTime()
local waitTime = 1.5 + math.random() * 4
if lightIsGreen then
waitTime = 5 + math.random() * 5
end
return waitTime
end

-- Function to change light color on an interval
function startLightLoop()
while (task.wait(getLightWaitTime())) do
swapLightColor()
end
end

local lastPlayerPosition = {}
-- Function to constantly check if a player has moved
function startMovementLoop()
while task.wait(0.1) do
for i, player in PlayerService.getPlayers() do
local entity = player:getEntity()
if not entity then
lastPlayerPosition[player] = nil
continue
end

-- Check if player moved when light is red
if not lightIsGreen and lastPlayerPosition[player] ~= nil then
local distance = lastPlayerPosition[player] - entity:getPosition()
if distance.Magnitude > 3 then
CombatService.damage(entity, 100)
end
end
if lightIsGreen then
lastPlayerPosition[player] = entity:getPosition()
end
end
end
end

task.spawn(startLightLoop)
task.spawn(startMovementLoop)

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Idk
Idk - 20.09.2023 21:58

function chase(player, entity)
while task.wait(0.1) do
if not player:getEntity() then
continue
end
entity:moveTo(player:getEntity():getPosition())
end
end

Events.BlockPlace(function(event)
if (event.blockType == ItemType.SLIME_BLOCK) then
local entity = EntityService.spawnImageEntity("rbxassetid://11467634330", event.position + Vector3.new(0,4,0))
entity:setCustomName("Gloop")
task.spawn(function()
chase(event.player, entity)
end)
end
end)

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manbrugame2
manbrugame2 - 09.09.2023 11:10

skid

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Tee Marcus
Tee Marcus - 08.09.2023 13:50

Give all entities Dodo Birds when the match starts
Events.MatchStart(function(event)
for i, player in ipairs(PlayerService.getPlayers()) do
MountService.spawnMount(MountType.DODO_BIRD, player)
end
end)

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Byleborris Riel
Byleborris Riel - 06.09.2023 13:28

-- Game of red light green light (don't move when red!)
local lightIsGreen = false
-- Toggle from red to green and green to red
function swapLightColor()
local nextLightColorIsGreen = not lightIsGreen
local lightColor = "GREEN"
if not nextLightColorIsGreen then
lightColor = "RED"
end
MessageService.broadcast("Light changed: " .. lightColor .. "!")

-- Wait briefly before changing to "red"
if lightIsGreen then
task.wait(1)
end
-- Swap light color
lightIsGreen = nextLightColorIsGreen
end

function getLightWaitTime()
local waitTime = 1.5 + math.random() * 4
if lightIsGreen then
waitTime = 5 + math.random() * 5
end
return waitTime
end

-- Function to change light color on an interval
function startLightLoop()
while (task.wait(getLightWaitTime())) do
swapLightColor()
end
end

local lastPlayerPosition = {}
-- Function to constantly check if a player has moved
function startMovementLoop()
while task.wait(0.1) do
for i, player in PlayerService.getPlayers() do
local entity = player:getEntity()
if not entity then
lastPlayerPosition[player] = nil
continue
end

-- Check if player moved when light is red
if not lightIsGreen and lastPlayerPosition[player] ~= nil then
local distance = lastPlayerPosition[player] - entity:getPosition()
if distance.Magnitude > 3 then
CombatService.damage(entity, 100)
end
end
if lightIsGreen then
lastPlayerPosition[player] = entity:getPosition()
end
end
end
end

task.spawn(startLightLoop)
task.spawn(startMovementLoop)

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MILAN Kravata
MILAN Kravata - 05.09.2023 12:01

You helpt allot to trolmy frends

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Tylorfhy
Tylorfhy - 05.09.2023 00:37

-- Game of red light green light (don't move when red!)
local lightIsGreen = false
-- Toggle from red to green and green to red
function swapLightColor()
local nextLightColorIsGreen = not lightIsGreen
local lightColor = "GREEN"
if not nextLightColorIsGreen then
lightColor = "RED"
end
MessageService.broadcast("Light changed: " .. lightColor .. "!")

-- Wait briefly before changing to "red"
if lightIsGreen then
task.wait(1)
end
-- Swap light color
lightIsGreen = nextLightColorIsGreen
end

function getLightWaitTime()
local waitTime = 1.5 + math.random() * 4
if lightIsGreen then
waitTime = 5 + math.random() * 5
end
return waitTime
end

-- Function to change light color on an interval
function startLightLoop()
while (task.wait(getLightWaitTime())) do
swapLightColor()
end
end

local lastPlayerPosition = {}
-- Function to constantly check if a player has moved
function startMovementLoop()
while task.wait(0.1) do
for i, player in PlayerService.getPlayers() do
local entity = player:getEntity()
if not entity then
lastPlayerPosition[player] = nil
continue
end

-- Check if player moved when light is red
if not lightIsGreen and lastPlayerPosition[player] ~= nil then
local distance = lastPlayerPosition[player] - entity:getPosition()
if distance.Magnitude > 3 then
CombatService.damage(entity, 100)
end
end
if lightIsGreen then
lastPlayerPosition[player] = entity:getPosition()
end
end
end
end

task.spawn(startLightLoop)
task.spawn(startMovementLoop)

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DAN DAXTON
DAN DAXTON - 04.09.2023 06:56

-- Replace block beneath all players with diamond blocks
while (task.wait(0)) do
-- Loop over all players
for i, player in pairs(PlayerService.getPlayers()) do
-- Get player's entity
local entity = player:getEntity()
if (not entity) then
continue
end

-- Get block beneath player
local positionBeneath = entity:getPosition() - Vector3.new(0, 5, 0)
local blockBeneath = BlockService.getBlockAt(positionBeneath)
if blockBeneath then
-- If block beneath exists then destroy it and place diamond block
BlockService.destroyBlock(positionBeneath)
BlockService.placeBlock(ItemType.DIAMOND_BLOCK, positionBeneath)
end
end
end

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The2gamers
The2gamers - 03.09.2023 15:46

Nice thanks

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Broken_leutima leutrim
Broken_leutima leutrim - 02.09.2023 01:39

bro its not working but how?

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Towers..sim0n
Towers..sim0n - 01.09.2023 19:17

cringe music

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FoxzBlox
FoxzBlox - 29.08.2023 03:54

how to do no cps cap

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Skize
Skize - 28.08.2023 20:49

-- Sends an info message to players when they get a kill
Events.EntityDeath(function(event)
if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end)

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Brandon Paz
Brandon Paz - 26.08.2023 21:26

I just hate bedwars they always make bad updates and ur cool

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Random-Account
Random-Account - 23.08.2023 16:51

this video needs an oscar award

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Mary Kelly
Mary Kelly - 16.08.2023 05:52

what is the first music track called

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Martin and Nico
Martin and Nico - 16.08.2023 02:58

That’s it am going to sub😊

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N3TH3RLADS
N3TH3RLADS - 14.08.2023 19:34

the thing that makes this annoying is how u cant put a name in it

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Zyphoid
Zyphoid - 13.08.2023 19:47

when i click enter it doesnt let me put a name :( @DanielReportz

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Вярка Вълчанова
Вярка Вълчанова - 13.08.2023 10:52

I cant find it for auto build 😢

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Вярка Вълчанова
Вярка Вълчанова - 13.08.2023 10:02

-- Randomly spawn resources around the map
while task.wait(0.2) do
local position = BlockService.getAboveRandomBlock()
ItemService.dropItem(ItemType.EMERALD, position)
end

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Jashan Singh
Jashan Singh - 13.08.2023 05:47

I HATE THIS
😊

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Jashan Singh
Jashan Singh - 13.08.2023 05:43

Why does everyone blur it out

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Eslam Elsheikh
Eslam Elsheikh - 11.08.2023 20:38

-- Sends an info message to players when they get a kill
Events.EntityDeath(function(event)
if event.killer and event.killer:getPlayer() then
MessageService.sendInfo(event.killer:getPlayer(), "You got a kill!")
end
end)

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MrLucasBoy
MrLucasBoy - 11.08.2023 17:23

I hope the script is for mobile

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LEO
LEO - 11.08.2023 02:41

i subbed

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Dog got drip
Dog got drip - 11.08.2023 00:47

-- Play a honk sound whenever an entity takes damage
Events.EntityDamage(function(event)
local attackedPosition = event.entity:getPosition()
SoundService.playSound(SoundType.VOICE_HONK, attackedPosition)
end)

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katie timmins
katie timmins - 10.08.2023 23:09

I DINT KNOW WEBSITE

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DA DAXTON 2
DA DAXTON 2 - 09.08.2023 07:11

-- Replace block beneath all players with diamond blocks
while (task.wait(0)) do
-- Loop over all players
for i, player in pairs(PlayerService.getPlayers()) do
-- Get player's entity
local entity = player:getEntity()
if (not entity) then
continue
end

-- Get block beneath player
local positionBeneath = entity:getPosition() - Vector3.new(0, 5, 0)
local blockBeneath = BlockService.getBlockAt(positionBeneath)
if blockBeneath then
-- If block beneath exists then destroy it and place diamond block
BlockService.destroyBlock(positionBeneath)
BlockService.placeBlock(ItemType.DIAMOND_BLOCK, positionBeneath)
end
end
end

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Emily Carlsten
Emily Carlsten - 09.08.2023 06:01

mathsspot_chromebok

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Tieng Chuong
Tieng Chuong - 09.08.2023 01:21

Events.EntityDamage(function(event)
local attackedPosition = event.entity:getPosition()
SoundService.playSound(SoundType.VOICE_HONK, attackedPosition hi

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Hxlo
Hxlo - 08.08.2023 22:01

I know the website

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Bill_IDK
Bill_IDK - 08.08.2023 20:58

i cant exit of the script thing screen :|

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RainTheGamers
RainTheGamers - 08.08.2023 20:40

Link the website PLEASE!

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Mr bedwars
Mr bedwars - 08.08.2023 20:19

What is the site called?

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