Комментарии:
Unreal Engine 5 very soon !
ОтветитьUnsubbing from everything pub till they fix controller on pc ✌️✌️
ОтветитьExpecting the game to have 10 fps each time a house blows up.
ОтветитьI really hope the fps in areas with high destruction isn't horrible
ОтветитьI hope this works well and is something they are able to transition to other maps, fingers crossed.
ОтветитьThe people playing are devs, they don't know how to play the game, why would they pick up a helmet, LOL.
ОтветитьIf a panzar destroys an entire building and kills everyone inside it, that is not OK, IMO.
ОтветитьNever expected you to say pause ever. the legacy of Roc-a-fella records lives on forever 😂😂🤓🤓
ОтветитьI miss haven
ОтветитьI don't get the hate for sanhok in the US it's a top 2 map easily
ОтветитьThis map will lag like shit for most people. They have always struggled with optimisation. If there are buildings blowing up all over the place in a hot drop it will be unplayable.
ОтветитьThat's gonna put more people hiding in the grass
ОтветитьI hope the destructibility will be intuitive and nuanced, i.e., if you C4 lobster on the outside corner of the first floor, the destruction will be different than if you used C4 up top on the roof. And that this nuance would be applicable to all buildings, physical and natural assets (boxes, cars, trees). But I have a feeling it will end up being an upgraded version of Karakin. Set destructible assets, some more than others, non-building assets are unaffected. It's going to he like "set nades" from other games, where players who know which buildings are partially or fully destructible, will benefit more than casual players who will (rightyfully) assume eveything has nuanced destructibility and are unaware of set destruction.
This is a great step though. Future development should factor in Molotovs/gasoline/cans affecting highly flammable assets (straw roof), in depth destructible terrain (trees, some cliffs) and comprehensive round penetration.
Oh i can hardly wait to play it. This is gonna be interesting, Now we just need stickys on sanhok, those c4s might be a little too destructive for some uses.
ОтветитьOf all the things we needed them to do, this wasn't it.
Ответитьi wonder if you blow up a wall and someone is right on the other side of it, will they take damage?
btw great video cdome:)
i wonder if you can drive through the wooden houses in sanhok, with this new update
ОтветитьI wonder will it be limited destruction so there'll be like a max amount and after that you cant blow up a building anymore?
Ответитьwhen unreal engine 5 coming to pubg ?
ОтветитьHuge and very very VERY good update, it will change gameplay A LOT and in good way 👍
Now fix cheaters and desync hit problem and this game will be peak like in old days...
rip fps
ОтветитьLooks fun with that C-4!
Ответитьmy gpu crying in the corner :(
Ответить!hype cant wait to see this come to live servers! time to spice it up!
ОтветитьSanhok is my least favorite map, but this could make me like it!
Ответитьmortars would be frickin sick and actually useful if you could bombard lobster, paradise, or other large buildings with them.
ОтветитьNo gameplay was shown. False hope I have.
ОтветитьCoo-climb needs to be fixed it's kinda inconsistent but is a cool feature... Also Sanhok should have bluechip revival system imo and make it a frecuent map again please.
ОтветитьM249 and chocotacos magical sack will become the meta. Im for it. Go panzer chocos magical sack s12k sega shotgun or pump and m249.
Ответитьits game changing, but it should be on all maps, they have less than 100 building assets overall, it shouldnt take long to remake those assets with at most 4-5 permutations each so if they work on it for a few months intensively next summer we could hve at least 3-4 maps like this
ОтветитьI’m all for it
ОтветитьIs it just me, or do the graphics look better in this trailer?
ОтветитьCan't wait! It never made sense those grass huts withstood direct bombings from the red zone 💣
ОтветитьAs a person who finds himself pushing people alot this will be gamechanging got a sweaty team holding a compound. Well i got a mortor for this. 😂😂😂😂😂
ОтветитьIf this is put on every map, Erangel bridges will be INSANE.
Ответитьi know you have said that they arnt bringing back the OC Servers, but i wish they were
ОтветитьI'll play 10k hours of sanhok
ОтветитьIt's just purple zones
ОтветитьI love Karakin. My win % on that map is way higher than other maps. I'm not giving away my secrets. It is my most successful map.
ОтветитьThis is gonna break the game 🤣
ОтветитьTbh that's the first time im surprised by pubg It's the update no one's expecting and surprisingly it looks good wasn't expecting something like this to come out on this engine but fingers crossed let's hope the implication is good not like karakin and it behave like what we're expecting.
ОтветитьI usually like big maps way more but sanhog is actually good smaller map. this is gonna change the game so much, hopefully community likes it so we can get this on every single maps this could be massive for player base too since its similar to battlefield and dice fucked up so badly with newest bf so pubg could actually snack those players from bf since its really similar game with gun and bullet gun behavior
Ответитьwow ! krafton implements Red Faction game's destructable environment from 2001. is krafton now an early adopter - 24 y later ?
ОтветитьBig Badaa Boooom
ОтветитьConsole NA player and Sanhok is my favorite map.
ОтветитьCDome....will the always enjoyable Red Zone destroy buildings? Similar to the Purple Zone.
ОтветитьIf it actually works like it does in the trailer and doesn’t make my pc crash every time then I’m all for it!
ОтветитьImagine bridge camping on Erangel with C4s with this 💀
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